class controls.Control(object)

Control is a mixin class for use by widgets that display and/or edit a value of some kind. It provides a value property that can be linked, via a reference object, to a specific attribute or item of another object. Reading and writing the value property then accesses the specified attribute or item.

If no such linkage is specifed, a value is kept internally to the Control instance, and the value property accesses this internal value. Thus, a Control-based widget can be used stand-alone if desired.

Widgets in the Albow library inheriting from Control include TextField, IntField, FloatField, CheckBox and RadioButton.

Attributes

ref = None
Reference to an external value. If supplied, it should be a reference object or other object providing the following methods:
get()
Should return the current value.

set(x)
Should set the value to x.

Properties

value
The current value of the Control. If a ref has been supplied, accesses the value that it specifies. Otherwise, accesses a value stored internally in a private attribute of the Control.
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