class options.Options(object)

This class provides a framework for defining and parsing command line options. It also predefines certain options used by Humerus and works together with the HShell and HEShell classes to handle them transparently. You can either use this class as-is, or subclass it to override options and add new options of your own.

The standard command-line options supported by the Options class are:
Subclasses have control over the default values of these options, as well as whether the user is allowed to change them. By default, the only options that are enabled are the New Game, Enter Editor (if your game has one) and Filename options. To enable the other options, you will have to set the appropriate xxx_option_allowed flags in your Options subclass.

Class Attributes

display_flags = 0
Flags to be passed to the PyGame set_display_mode() function. (The FULLSCREEN flag will automatically be added if appopriate.)
fullscreen_by_default = False
Whether to start the game in fullscreen mode by default.
screen_size_option = (800, 600)
The default screen size to use.
frame_rate_option = 0
Default number of frames per second. If this is 0, the frame timer will not be set and no begin_frame() calls will be made. If your game needs frame timing, you will have to set this to an appropriate default value.
allow_fullscreen_option = False
User can force the game to run in fullscreen mode using the -f option.
allow_windowed_option = False
User can force the game to run in windowed mode using the -w option.
allow_screen_size_option = False
User can specify a screen size using the -s option.
allow_frame_rate_option = False
User can specify a frame rate using the -F option.
allow_new_game_option = True
User can start a new game using the -n option.
allow_edit_option
User can enter the level editor using the -e option.
std_command_line_options = [
  ("-f,--fullscreen", 'fullscreen',  "Run in full-screen mode"           ),
  ("-w,--windowed",   'windowed',    "Run in windowed mode"              ),
  ("-s,--size",       'screen_size', "Window size: <width>x<height>", str),
  ("-F,--framerate",  'frame_rate',  "Frames per second",             int),
  ("-n,--newgame",    'new_game',    "Start new game"                    ),
]
Descriptors for the standard command line options. The first item in each descriptor defines the short and long forms of the command line flag. The second item with '_option' appended names an attribute in the Options object that will be set to the value of the option. The third item is the help text for the option. The fourth item (optional) specifies the option's type; if omitted, the option is a boolean.
extra_command_line_options = []
You can add descriptors here for any additional command line options you want.
debug_command_line_options = []
You can add descriptors here for debugging-related command line options. They will only be active when the environment variable DEBUG has a true value.

Attributes

The following attributes are filled in with the values resulting from parsing the command line options.
fullscreen_option
True if the -f flag was given.
windowed_option
True if the -w option was given.
screen_size_option
Screen size, either user-specified or default.
frame_rate_option
Frame rate, either user-specified or default.
new_game_option
True if the -n flag was given.
filename_argument
The first non-option argument from the command line, if any.

Constructor

Options(with_editor = False)
Instantiating the Options class causes the following to occur:
  1. Command line arguments are parsed. Values of command line options are stored in attributes of the Options instance as specified by their descriptors.
  2. The PyGame screen is initialized with parameters determined from the default option values and settings specified by the user.
  3. If the frame rate default or user-specified value is nonzero, the frame timer is started.
Editing-related command line options are only enabled if with_editor is true.
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