Computer Science and
     Software Engineering

Computer Science and Software Engineering

Challenges of Advanced Computer-Human Interactions Using 3D Techniques

Yasuhiko Kitamura

Graduate School of Information Science and Technology,Osaka City Univeristy, Japan

Wed Jul 07 15:10:00 NZST 2004 in Room 031, MSCS

Abstract

3D interaction is one of the key techniques for providing sophisticated intuitive user interfaces, by exploiting everyday experiences of humans and natural physical motions in 3D environments. We are conducting several research projects on 3D user interfaces that fully utilize the user's intuition, sensitivity, and proprioception. For example, IllusionHole is a stereoscopic display system for face-to-face cooperation by multiple users, ActiveCube is a set of electronic blocks incorporated into a real-time and bi-directional interface for constructing and interacting with a 3D environment, and virtual tools to obtain new knowledge to design a good/comfortable user interfaces.

Biography

Yoshifumi Kitamura was born in Osaka, Japan. He received B.Sc., M.Sc. and PhD. degrees in Engineering from Osaka University in 1985, 1987 and 1996, respectively. From 1987 to 1992, he was at the Information Systems Research Center of Canon Inc., where he was involved in research on artificial intelligence, image processing, computer vision, and 3-D data processing. From 1992 to 1996, he was a researcher at the ATR Communication Systems Research Laboratories, where he worked on sophisticated user interfaces in virtual environments. From 1997 to 2002, he was an Associate Professor at the Graduate School of Engineering, Osaka University. Since April 2002, he has been an Associate Professor at the Graduate School of Information Science and Technology, Osaka University.


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